Archive for the ‘Designing’ Category

Jan
2

Photo editor online

Sunday, January 2nd, 2011

Pixlr Editor is a freeĀ online photo editor with a prefessional touch. Fix, adjust and filter your images. Manage your images in your browser, its very cool and fast.

Grabbing screens and pulling images from the web just got a bit easier. With the Pixlr Grabber add-on, you can copy, save, share or even edit your final grabs – including any image or background – with just a right-click.

www.pixlr.com/editor/

To extend the pixlr experience we have created the Pixlr Grabber extension for both Firefox and Chrome.

http://www.pixlr.com/grabber/

Jun
25

Principles of good design

Friday, June 25th, 2010
The design of the user interface of a website or software application is of great importance for the success of delivering the product. Listed below are some principles for creating functional user interfaces. For more information, check out Steve Krug’s book “Don’t Make Me Think”. It is an excellent guide to creating effective graphical user interfaces (GUIs).
  • Visual Design
  • Praxis (helpful)
  • User Centered Design

Apple’s User Interface Guidelines

Conceptual and task-oriented information. Guides include overviews, tutorials, programming guides, server administration guides, and, for developer tools, user guides.

Jun
8

Why Hybrid Design is the Next New Thing

Tuesday, June 8th, 2010

Hybrid design dispenses with theory and relies on nimble, multi-faceted teams of experts to tackle the complexities of a design challenge.

For the better part of the past decade, the design profession has been in a chaotic period. Confronting a unique mixed salad of conflicts–political, social, economic and environmental–designers have been struggling to define their core beliefs. The result has often been a defensive stance, rather than a positive look at the industry’s capabilities and their accomplishments. Expectations of the design industry’s social responsibility are essential, yet an understanding of designers’ ability to use their skills to create a better future would be a better place to start.
This is where hybrid design comes in. It’s a progressive notion about the multi-dimensional craft of “doing things,” as well as a reflection on the interconnectedness of all kinds of design within the economic and commercial fabric of society. It balances the skills, talents and relative strengths of designers to create both physical and non-physical objects, and their refinement, delivery, and relevancy within a cultural, social and responsible context. And it advances the current rage for design thinking by producing tangible, well-crafted solutions to the strategic and difficult challenges businesses face in this new, and complex environment.

For the better part of the past decade, the design profession has been in a chaotic period. Confronting a unique mixed salad of conflicts–political, social, economic and environmental–designers have been struggling to define their core beliefs. The result has often been a defensive stance, rather than a positive look at the industry’s capabilities and their accomplishments. Expectations of the design industry’s social responsibility are essential, yet an understanding of designers’ ability to use their skills to create a better future would be a better place to start.
This is where hybrid design comes in. It’s a progressive notion about the multi-dimensional craft of “doing things,” as well as a reflection on the interconnectedness of all kinds of design within the economic and commercial fabric of society. It balances the skills, talents and relative strengths of designers to create both physical and non-physical objects, and their refinement, delivery, and relevancy within a cultural, social and responsible context. And it advances the current rage for design thinking by producing tangible, well-crafted solutions to the strategic and difficult challenges businesses face in this new, and complex environment.

Hybrid design is already happening all over. Within industrial design, the seamless integration of software and hardware into everyday objects, whether it be the iPod and iTunes, or the old-fashioned “on-screen-display” on your cable box, has been a part of any physical design for over a decade.

Similarly, non-object designers are becoming increasingly aware of the power and effectiveness of physical objects in cementing abstract concepts such as brand or service design. The making, delivery and presence of these physical objects are as essential to brand and service design as logos or user interfaces.

Hybrid design is the de-facto merger of industrial, interactive, and brand design. It is, however, more than that, since it places these trusted design methodologies within an actionable, focused and deliverable framework.